Netflix to Get ‘Unhinged’ with Immersive Horror Video Game Starring Zoë Kravitz, Sadie Sink and Troy Baker
Netflix is getting into the video game, er, game, and they have a new horror title waiting to get ‘Unhinged’ later this month.

Netflix has officially entered the video game realm, and things are about to get even more nuts at the streamer as Variety reports they’ve announced horror game Unhinged, featuring one hell of an all-star cast.
The game is described as “an immersive horror game that feels a lot like ‘playing’ a show or movie.”
Sounds as if the game follows an Until Dawn type of play style, something I’m more than down for. Who doesn’t want to play through and guide their own horror film?
Here’s the synopsis: “You wake up as Ava (voiced by Zoë Kravitz, Blink Twice), during an intense storm that knocks out the power. Using your phone as a flashlight and sole lifeline to call and text your best friend Claire (voiced by Sadie Sink, “Stranger Things”) and building super Ben (voiced by Troy Baker, The Last of Us video game), you must find your way to safety…and you’re not alone as you think you are.”
What. A. Cast.
Unhinged was developed by the Netflix-owned game studio Night School Studio (Oxenfree).
The outlet notes that Netflix aims to make Unhinged easily accessible to subscribers. There’s no game controller required as users will scan a QR code to launch an app that allows their phone to take them through the game.
Added Netflix, “From there, the integration is seamless: moving your real-world phone tracks 1:1 with Ava’s hands in the game, allowing you to guide her flashlight through the shadows. The immersion goes a step further with audio. When Ava receives a call or text, your actual phone rings, vibrates, and plays the audio directly through its speaker, while the rest of the environmental sound effects boom through your TV.”
Hmm, not sure about using my phone to play the game. But, I am from the generation that played Snake on calculators, so….
Continued the streamer, “Survival, however, depends on your chosen version of gameplay. If you want a pure narrative experience, Story Mode features no timer and ensures you cannot die, letting you just play through the story. But in Standard Mode, it all comes down to your reflexes. During high-stakes moments, a shrinking timer bar at the top of the screen forces you to quickly scan the room for an interactive object. If you can’t find what you need before time runs out, you will die — though instead of a total game over, you’ll simply restart from your last checkpoint.”