Ice Nine Kills Debuts Official ‘Dead by Daylight’ Track and Music Video, “Play Dead” [Watch]
In collaboration with the video game ‘Dead by Daylight’, the band Ice Nine Kills has released a new track dubbed ‘Play Dead’!
![Ice Nine Kills Debuts Official ‘Dead by Daylight’ Track and Music Video, “Play Dead” [Watch]](https://www.dreadcentral.com/wp-content/uploads/2026/06/ice-nine.jpg)
In collaboration with the hit video game, Dead by Daylight, band Ice Nine Kills has released a new track and music video titled “Play Dead“, and let me tell you, it’s a banger.
Written for Dead by Daylight’s 10th Anniversary, the track was written with longtime Dead by Daylight composer Michel F. April and arrives alongside an in-game Ice Nine Kills Collection, allowing players to represent the band inside the game’s ever-expanding horror universe with unique DLC.
“Play Dead” welcomes skateboard legend Tony Hawk, Devon Sawa (Idle Hands), Krsy Fox (Terrifier 3), and the Dead by Daylight team to the INKverse. They join the Ice Nine Kills’ celebrated lore, which has featured genre stars including Matthew Lillard (Scream), David Arquette (Scream), Terry Kiser (Weekend at Bernie’s), Catherine Corcoran (Terrifier), and Bill Mosely (The Devil’s Rejects), and many others.
Said Ice Nine Kills’ mastermind, Spencer Charnas: “Ice Nine Kills has always lived somewhere between menace and mischief. ‘Play Dead,’ our take on Dead by Daylight, is a collision of hooks, horror, and total chaos. As lifelong horror fans, we find it surreal and an absolute honor to have Ice Nine Kills’ music officially tied to Terrifier, Scream, Ready or Not, and now, the iconic survival horror game Dead by Daylight.
Collaborating with Dead by Daylight gave us the chance to step into a world that feels deeply aligned with our creative instincts. The game has an incredible legacy, and that chaotic, eerie, immersive energy is something we respect and admire. We wanted the song to feel like a real extension of that universe, not just inspired by it, but genuinely part of it.
We worked closely with longtime composer Michel F. April to ensure every detail, from the atmosphere to the intensity, felt true to the game, and we spent time on set with creatives and , as well as player experts like .